Pop-up notifications that told me when my units had scouted an undiscovered enemy base, or found their Commander, or when one of my factories was under attack. I played it before I talked to the developers, and had a couple notebook pages filled with new things that I didn't remember being in the game at launch. And all of this was pulled directly from either reviews or conversation with the community."Ĭoming to Titans after roughly a year away from playing Planetary Annihilation, it's a striking change. The ability to add new terrain to maps so that they have choke points and elevations and what not. We've gone through and added new gameplay modes. "We expanded the unit roster, we flushed out orbital gameplay so it didn't feel so empty in space, we added giant Titan class units, which is what were called in the past Experimentals. "And the stuff we heard that wasn't on that plan is what became Titans," Ables said. That's all come to Planetary Annihilation via patches and updates. The outcome of this process is a version of Planetary Annihilation that's a lot more playable and features a lot more variety than the launch version. That meant fixing or improving things based on community feedback, reviews, and the developers' own evolving vision. "What we did was we spent the last 10 months just creating updates that added everything we were trying to get into Planetary Annihilation," Ables said. Uber embarked on a two-stage plan to make Planetary Annihilation into the game they'd promised, if not a better one. There was a lot of stuff that we wanted to get into the game that we just couldn't, in reality." "We had a lot of goals, and we heard from a lot of people that that original release was rough on Planetary Annihilation," producer Jeremy Ables said. That's because the team at Uber who worked on Titans understand that the original game fell short of the mark. Planetary annihilation titan planet combos free#Titans is absolutely free to everyone who backed the original Kickstarter, and people who already own Planetary Annihilation will be able to buy Titans at a substantial discount. You can't accuse it of being a "paid patch," either. Planetary Annihilation: Titans comes out today, and while the enormous super-units are what give the expansion its name, it's the plethora of small, thoughtful changes that make a bigger impact than any super-weapon. Planetary Annihilation's flaws were of a scale to its ambitions, and while it developed a passionate following, it always felt like there was a better game somewhere inside Planetary Annihilation, buried beneath a poor interface and a hurried release.Ī year later, and Uber Entertainment have unearthed that better game. There were bugs everywhere, and the tutorials were of poor-quality. Controlling the action on multiple, " Little Prince"-sized planets was difficult and disorienting. The procedural map generation created battlefields that were as flat and featureless as a dining room table. When it came out, however, reviews were generally mixed. It was going to be an evolution of the Supreme Commander series, and its scale was going to be so colossal that moons and planets themselves would be used as weapons. Planetary Annihilation always sounded irresistible.
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